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Unreal Engine #Games & Consoles

Welcome to Unreal Engine 5 | Early Access

Unreal Engine 5 will empower game developers and creators across all industries to realize next-generation real-time 3D content and experiences with greater freedom, fidelity, and flexibility than ever before.

Today, Unreal Engine 5 enters Early Access - providing you the first chance to get your hands on some innovative new tools for next-generation game development. 


In this video, Chance Ivey, Senior Technical Designer at Epic Games and Galen Davis, Producer/Evangelist for Quixel at Epic Games provide a first look at the game development tools and workflows available in Unreal Engine 5 Early Access before exploring our newest sample project titled "Valley of the Ancient" - a rich and practical example of how the new features in Unreal Engine 5 Early Access can be used. 


Jump to specific features below and learn more about Unreal Engine 5 Early Access and the "Valley of the Ancient" sample project at unrealengine.com/UE5


00:00 - Introduction

01:16 - Unreal Engine 5 UI

01:51 - Nanite

02:48 - Temporal Super Resolution

03:03 - Lumen

03:43 - Sky Atmosphere System

04:04 - Quixel Bridge

04:53 - MegaAssemblies

05:27 - World Partition

06:17 - One File Per Actor

06:45 - World Partition

07:22 - Data Layers

08:00 - Full Body IK Solver

08:27 - Game Feature Plugins

09:16 - Animation Motion Warping

10:12 - Control Rig

11:23 - Full-Body IK + Control Rig

12:20 - MetaSounds

13:53 - UE5 Early Access

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